AI Insights · Timothy · July 2024
Top 5 Co-op Games on Android in Oman, Q2 2024
Explore the performance trends of the top 5 co-op games on the Android platform in Oman during Q2 2024, with data insights from Sensor Tower.
The second quarter of 2024 has seen interesting trends for the top 5 co-op games on the Android platform in Oman. Here’s a closer look at their performance metrics, based on data from Sensor Tower.
PUBG MOBILE from Level Infinite experienced fluctuating weekly revenue, starting at around $24.6K in early April and ending the quarter at approximately $8.8K. Weekly downloads showed a steady increase towards the end of the quarter, rising from 2.9K in early April to nearly 5.4K by late June. Weekly active users remained relatively stable, peaking at about 118.9K in mid-June.
TopTop: Games&Chat by Social Game Lab saw a varied revenue stream, with weekly revenue peaking at approximately $15K in late April and ending at around $12.4K in late June. Downloads were relatively stable, with a slight increase towards the end of the quarter, reaching around 2K by the final week. Weekly active users saw a minor fluctuation, peaking at about 19.2K in mid-June and ending at approximately 18.3K.
Whiteout Survival from Century Games PTE. LTD. showed a consistent upward trend in both downloads and active users. Weekly downloads grew significantly from 2.2K in early April to over 10K by the end of June. Active users followed a similar trend, increasing from around 7.9K to approximately 21.6K. Revenue also showed a gradual increase, peaking at about $4.1K in late June.
Clash of Clans by Supercell experienced fluctuations in revenue, starting at around $3.5K in early April and ending at approximately $1.8K in late June. Downloads remained relatively stable, peaking at about 1.4K in mid-June. Active users showed some decline, starting at around 75.6K and ending at approximately 65.1K.
Roblox from Roblox Corporation saw consistent growth in downloads and active users. Weekly downloads increased from 3K in early April to over 6.1K by late June. Active users also showed a steady rise, starting at around 137.4K and peaking at approximately 150.3K. Revenue saw minor fluctuations, peaking at about $2.7K in mid-April and ending the quarter at around $2.2K.
For more detailed insights and data, visit Sensor Tower.